Reaper Bones Ogre Chieftain 

This miniature was actually sent to me in error when I tried to order another Reaper Bones Ogre. Rather than faff about sending it back I kept it and it sat on my ‘to do’ pile for nearly 2 years.

As with all the Reaper Bones miniatures they work nicely as inexpensive playing pieces and this one – ‘Kagunk – Ogre Chieftain’ is another addition to my Frostgrave/5th ed D&D collection.

15 thoughts on “Reaper Bones Ogre Chieftain 

    1. Somet Post author

      Thanks. The turquoise is just on the edge of garish but hopefully doesn’t go overboard. The other Ogre was painted as a Frostgrave Giant about 18 months ago. I think Reaper have only made 2 Ogres in the Bones range so far? If there are more I’d be tempted.

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      1. Somet Post author

        I’ll have my eyes out for more when Bones 3 hits – presumably it’ll be/was a Kickstarter? To my shame I never keep up with these things.
        The Reaper Bones Giants always look great value – there’s obviously a loss in crisp detail over Metal versions but much easier to carry around!

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      2. Azazel

        Yeah, Bones 3 is another KS. It’s starting to sort out delivery right now in fact, with UK orders being pre-packed for mass shipping to a UK distributor. I’m sure there’ll be a Bones 4 soon enough…

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  1. daggerandbrush

    A very nice rendition of this model. I think the colour scheme works very well, and you chose more naturalistic colours, but still with the right amount of “pop”. The only suggestion I would have is to add a bit of moss or something to the base to have some variety in the grey rock.

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    1. Somet Post author

      Thanks for the comments! You’re absolutely right about the base needing something more. You’re not the first to pick up on it either (Hi Azazel! 😀 – https://azazelx.wordpress.com )

      Most of what I’m painting at the moment is destined for use with either a squared drywipe mat for 5th Ed D&D or for Frostgrave on a PVC battlemat.

      For ‘normal’ wargaming units I’d of course use grass clumps, crackled mud, static grass etc but for D&D and Frostgrave I find that distracts from the feel of these games because the settings often involve indoor environments –

      Me – *draws out floorplan and puts minis down* “Ok, here’s the tavern cellar with the Thieves Guild members around the table.”

      Players – “Ok.” *whisper amongst themselves* ‘If this is a tavern cellar why is everyone in here stood amongst pampas grass, mud and skulls?…’

      I’m still unsure of the final colours/basing effects best to represent this ‘indoor/outdoor feel’ at the moment so for now I’m keeping things plain ‘Battleship grey’ (there are greens and yellows in the basing but the photos don’t show these as they are a bit too subtle).The monotone of the greyness is of course more noticeable on the bigger bases than some of the smaller miniatures.

      I do however plan to return to all these bases in the future and liven them up, be that with weathering powders, wash areas etc or even a possible re-paint.

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      1. daggerandbrush

        Fair enough. I faced a similar issue with my miniatures. In the end I decided to make them all “overgrown flagstone” bases. Those will fit in a ruin, dungeon, city and outdoors setting. Some miniatures (say a ranger, barbarian and druids will get more fallen leaves etc., a bard maybe something more like a wooden floor. No matter what, given adventuring destinations can be quite generic (and can have all flagstone) I think this is not the worst solution. Obviously, doesn’t work for arid or cold environments.

        I saw some people using clear bases, but I feel something is missing if there is no scenic base.

        Another idea would be to magnetise miniatures, so you can put them on different bases. However, I think that is only really worth it for character miniatures.

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      2. Somet Post author

        I toyed with the idea of clear bases too but I didn’t like the overall feel. Magnets would be the obvious solution but as you say it’s a fair bit of work involved for anything other than characters.

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    1. Somet Post author

      Thanks. To my shame despite painting loads of stuff up for it I’ve only dabbled in Frostgrave so far. I aim to rectify that soon and play properly!

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